bloominrose:

shareazu replied to your post: “Rose, considering animated movies, do you have a preference for 2D or 3D? could you explain why? Also, what’s your opinion on using 3D elements on a mostly 2D animation?”:
I believe the usage of 3d in 2d animations is mostly used to simplify the process, since it’s theoretically easier to make a 3d model and then animate it around, than to draw every single object in a scene. the results can be good!

Now hold on a second there. I don’t think it’s fair to disregard the amount of work people still have to do in making the models, rigging them, and them manipulating them for the scenes.

http://vimeo.com/34080897

I’m not going to disagree that it takes a lot of effort to draw a lot of individual pictures, but I don’t like to downplay people’s efforts and hard work.

Holy shit THIS

Have you tried to model, texture, rig and animate a character?

It’s fucking hard. One character can take days. Rendering a shot could take WEEKS.  I know the industry has more then one person doing different things but that’s why it seems so easy. Because its a team of people working on those different steps. 2D, especially today, can really be done by one person.






  1. ledazblog said: he did say “easier” not “easy”. Even so, it is definitely a lot faster and more economic to do stuff in 3d, hence why so many companies do it.
  2. shareazu said: *foot in mouth* ):
  3. shareazu said: Oh, i meant no disrespect at all, i was just trying to say it’s theoretically easier to animate a single object after it’s done than to draw it in every frame, like in a traditional animation…but the creation and animation is quite hard indeed.
  4. lazy-plum said: theoretically
  5. shareazu said: i didn

Via





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