Some times I forget that art is 50% experience and 50% getting experience.
On the right is a hand model I’m using for a project. I kind of followed a tutorial but ended up coming short. A lot of the fingers are horribly proportioned so I decided to try to hide the mistakes in a glove. While it might work for a cartoon character, playing Bioshock has really showed me that this kind of hand would never work for the project I’m working on.
I redid the hand, completely myself, no tutorial involved. I took my own reference shots and worked hard on it. And geez the contrast is astounding. I feel that working purely from experience instead of relying on someone else can make you care a lot more about the end result. While tutorials can be helpful, sometimes you gotta just tough it out and learn for yourself.
Hey Klondork, why are you making a 3D model of your girlfriend?