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I don’t like that Cloud gets three unpredictable smashes just by using one of three specials with a fully charged limit that he can build while getting hit. It means people I’m winning against can have an instant comeback while I’m at 50% and instead of fighting I have to work really hard to dodge, counter or bait his limit.

Seriously there’s no way that Cloud should have won.

Posted 3 years ago | 5 notes





  1. ghsd1234 reblogged this from klondork
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