Anonymous
asked:
will anything you learned modding the pokemon theme be used in the game that you're working on???

No. Not really.


The only reason I’m so familiar with some of the coding concepts in the QDK engine I’m using for the game was because I learned basic HTML in college. The program I’m using isn’t really freehand coding as HTML is. Most of the functions you have to pull and know how they work.

Basically in Quest.QDK, all of the hard coding is already done and it’s up to you to know how to utilize the options. Much like how you can make an entire RPG using RPG maker by just editing dialogue, events and sprites without having to know anything about the engine. You can do the exact same thing if you wanted to mod Cavestory. So long as you know enough about what a certain function does, you can start making things.

I do see the benefits of knowing some code where you know just enough to understand what you’re changing but not enough to actually make your own webpage. Really now that I think about it I’m good enough at a lot of things relating to modding instead of knowing it all. Like I know how to add a skeleton to Pokemon models to animate but I’m not good enough to actually make that model.


So again nuh-uh. HTML configuring has nothing to do with QDK