may:

….which one of y’all is doing this

Posted 2 years ago | 33,135 notes | via | ©

This reminded me of that MLPG vs Ponka Pie mispronunciation meme

image
Posted 2 years ago | 501,625 notes | via | ©

surprisebitch:

milliardo:

when you say frozen wasnt that good white people be like

image

i cant fucking breathe

Posted 2 years ago | 581,431 notes | via | ©
catwithbenefits:
“ “I told you not to look that way at my wife…” ”

catwithbenefits:

“I told you not to look that way at my wife…”

Posted 2 years ago | 216 notes | via | ©
haiku-oezu:
“ Hey guys! Guess who had a new arcade open next door
”
Im rebloging this because I love that the image shows her height. Look at this tiny gal

haiku-oezu:

Hey guys! Guess who had a new arcade open next door

Im rebloging this because I love that the image shows her height. Look at this tiny gal

Posted 2 years ago | 401 notes | via | ©

wannabeanimator:

slimetony:

nicejewishguy:

auttoton:

breaaak:

slimetony:

slimetony:

lets make a videogame how hard can it be

nevermind you have to know shit about computers

hey!! sorry to hijack this post, but there are a bunch of ways you can make videogames without knowing shit about computers!! 

for starters, there’s Twine, which is fucking great for making all kinds of interactive experiences (it’s what Crystal Warrior Ke$ha was made in so you KNOW it’s good) at all skill levels (i picked it up and made a game in two minutes a few nights ago)

if you want a bit more involved experience there’s Inform 7 which is a simple language for text-based adventure games that reads like slightly-weird English and also relatively easy to learn

you can do some pretty fucking cool stuff with Unity (my personal engine of choice) but you may need to dig a bit farther to get at the good stuff. there’s lots of really good presets though (i made an entire game just mixing and matching pre-existing templates and adding in my own art, won an award at a game jam for that one) and if you want help the community’s pretty dang friendly from what i’ve seen!

this is just a taste of what’s out there from what i’ve seen, but there’s so many cool resources out there. if anyone wants help getting started, i’m around to give you a leg up on making something in the coolest, most unexplored art medium around!

I’m addin’ to this post because lowering the barrier to entry for making games is super important to me!!!! If y’all have any questions about making games, you’re welcome to come and ask! I made this list a while back with some friends, so it has some of the programs John already mentioned.

2D Editors:

GameMaker : Potential for pure drag-and-drop “programming”. It is recommended to read-up on the program’s functions to make good use of it. Good for prototyping. Uses its own language called Game Maker Language (GML) that is similar to a C language (e.g. C++ or C#). For both Mac and PC; free version available.

Construct2 : Drag and drop level editor that uses an “If-Then” event sheet structure for programming. Good for prototyping and for beginners. For PC; free version available.

GameSalad : Drag and drop with no code requirement. Good for programming. For both Mac and PC; free version available.

Solpeo : HTML5 based game engine for 2D and isometric game development. Some programming knowledge needed. Platforms supported: Chrome, Firefox, Internet Explorer 9+. Free version available.

Stencyl : Drag and Drop “programming,” templates you can edit the variables/values for.

Scratch : Lego-block-style coding platform by MIT; totally free and a great intro to thinking in code. Very kid-friendly and comes with a community site. Browser version available.

3D Editors:

Unity : 3D editor that creates 3D games. Can build games for browser, as an app, or for mobile devices (iOS and Android). For both Mac and PC; free version available.

UDK (Unreal Development Kit) : Full-fledged, highly advanced editor. Features a complete set of tools that go from level design to visual scripting to cut-scene creation. Uses it’s own programming language called Unreal Script that can be arranged with Kismet, a visual code editor. For Mac and PC; free.

2D Art/Animation Software:

GIMP : Free photo editing and digital painting software.

Easy Paint Tool SAI : Free digital painting software with a UI similar to Photoshop.

Mischief : Free digital painting software with an endless canvas.

3D Art/Animation Software:

Sculptris : From the company that created Zbrush, this free software is ideal for beginning 3D sculptors.

Maya : Animation, VFX, lighting, and rendering software.

Magical Voxel : Voxel Art (3D Pixel Art). Very intuitive and quick to pick up.

SketchUp :  Architectural modeling software, great for creating 3D environments and buildings. Free version available.

Text-Based Games:

Twine : Create interactive text stories using Twine’s visual map system that links your game together. Easy to learn and use. End result is browser-based. For Mac and PC; free.

Quest : Interactive text stories that you can build in-browser.

Ren’Py : Create visual novels using a modified version of Python that reads like a combination of stage directions and a CYOA novel. For PC, Mac, and Linux; free.

Audio Resources/Editors:

Indie Game Music : This site offers free indie music with no need to worry about royalties or licenses.

Audacity : A free, open-source, cross-platform sound editor that allows you to record and arrange sound.

Super Flash Bros. : This site allows you to record theremin-like (8bit) sounds and export them as .wav files for your games.

FL Studio : Free music composition software.

Miscellaneous Tools:

Donjon RPG Tools : Randomly generates maps, items, XP, etc.

W3Schools : Web-code tutorial database: HTML, CSS, Javascript+.

Debut Video Capture : Video screen capture to record Let’s Play videos, showcase your game on Youtube, etc.

Korsakow : Free tool for creating interactive and database films.

Processing : Flexible programming language used for visual and interactive artworks and simulations.

From Student to Designer, Part 2 : Tips for making a well-rounded, solid portfolio

Places to Publish/Share:

Itch.io : Platform for self-publishing games

Philome.la : Place to share Twine Games

@slimetony how does it feel to have your shitpost be turned into a helpful resource

It feels like a betrayal of every tenant of humor I subscribe to. Helping people is an alien concept to me. It makes me upset.

Also, and I don’t think this was mentioned, RPG Maker MV.

For learning coding, Codeacademy is great.

Posted 2 years ago | 280,469 notes | via | ©
Posted 2 years ago | 34,240 notes | via
I talked to the comic vendor about Mina’s issue at Bronycon. Most people seem to hate it but I enjoyed it. I even bought it and haven’t opened it yet. Personally I like the idea of nerdy dragons. I mean these are their teenage years after all.
Also...

I talked to the comic vendor about Mina’s issue at Bronycon. Most people seem to hate it but I enjoyed it. I even bought it and haven’t opened it yet. Personally I like the idea of nerdy dragons. I mean these are their teenage years after all.


Also as a dragon Klondike didn’t look right with black and brown so I made him less saturated like the other dragons in the show/comics. His dragon name is probably Jumble or something.

Bonus(+18) because I didn’t notice this until I was lining this.

Posted 2 years ago | 391,613 notes | via | ©
Klondike is born as a dragon but still manages to have the same yearning for the unknown phenomenon that is ice cream.

Klondike is born as a dragon but still manages to have the same yearning for the unknown phenomenon that is ice cream.








© | Theme SPACING, DESIGNED BY: MISS-YANI | POWERED BY: TUMBLR